Skip to Content

Appearance

A grave is a floating player head with a hologram above it. Both are set under appearance in config.yml, and the text is in messages.yml.

config.yml
appearance: head-height: -1.2 rotate-head-360: true auto-rotation: enabled: false speed: 10.0 custom-skull: enabled: false base64: ""
KeyDefaultWhat it does
head-height-1.2Height of the head relative to the grave. Lower it if it clips into the ground
rotate-head-360trueFaces the exact direction the player died looking at. Off snaps to north, east, south or west
auto-rotationoffSpins the head slowly. Costs a packet per second per grave
custom-skulloffOne skull for every grave instead of each player’s own head, from a base64 texture

Hologram

config.yml
hologram: enabled: true type: AUTO height: 0.30 line-height: 0.28 view-distance: 48 update-interval-ticks: 20 background-color: "00000000" alignment: CENTER billboard: VERTICAL see-through: false shadow: true
KeyDefaultWhat it does
typeAUTOTEXT_DISPLAY, ARMOR_STAND, or AUTO to pick text displays on 1.19.4+
height0.30Height of the bottom line above the grave
line-height0.28Gap between lines. Armor stands only
view-distance48Holograms only refresh while a player is this close. Lower it on big servers
update-interval-ticks20How often the countdown refreshes. 20 is once a second

Text display only:

KeyDefaultWhat it does
background-color00000000AARRGGBB in hex. 00000000 is invisible
alignmentCENTERLEFT, RIGHT or CENTER
billboardVERTICALFIXED, VERTICAL, HORIZONTAL or CENTER
see-throughfalseDraws the text through blocks
shadowtrueOutline behind the text

Lines

messages.yml
hologram: - "&#33CCFF&l%player%" - "&#8BD5FF%items% &fitems &7| &#8BD5FF%xp% &fxp" - "%lock-status% &7| &#8BD5FF%despawn-time%" hologram-locked: "&#FFA42D&lLOCKED &f%protection-time%" hologram-unlocked: "&#56FF00&lUNLOCKED" hologram-forever: "&#8BD5FF∞"
KeyIs
hologramThe lines, top to bottom. Add or remove freely
hologram-lockedWhat %lock-status% prints while the grave is protected
hologram-unlockedWhat it prints once it is open to everyone
hologram-foreverPrinted instead of a countdown when a timer never ends

Every grave placeholder works in the lines.

GUI

messages.yml
gui-title: "&0%player%&0's Grave"

The grave opens as a chest with this title. Items keep the order set in death.item-order.

Time units in every countdown come from the time section of messages.yml, so 4m 30s can be translated to any language.

Last updated: October 16, 2026 bySenkexin69046c7