AquaGraves
When a player dies their items and experience go into a grave instead of the ground. The grave is a floating head with a hologram, locked to its owner for a while, and it despawns on its own after a set time.
Soft-depend: PlaceholderAPI
A grave
- A player dies. Their drops and experience are stored in a grave where they fell.
- The hologram shows the owner, the items, the experience and both countdowns.
- Right click opens it like a chest. Shift + right click takes everything at once.
- When the protection ends the grave unlocks for everyone, or despawns, depending on the config.
- When the despawn timer ends, whatever is left drops on the ground.
Protection
| State | Who can open it |
|---|---|
| Locked | Only the owner, for protection.duration-seconds |
| Unlocked | Anyone, unless always-owner-only is on |
aquagraves.bypass.protection opens any grave at any time.
Files
| File | Holds |
|---|---|
config.yml | Graves, protection, death rules, pickup, appearance, teleport, storage |
messages.yml | Every string, the hologram lines and the GUI title |
graves.dat | Every grave in the world |
backups.dat | Contents of removed graves, for /aquagraves restore |
There is no database to set up. Graves are saved to graves.dat a few seconds after any change, so
a crash never duplicates items.