AquaClan
Clans with four ranks, invitations that survive restarts, homes, a shared bank, mail, alliances and rivalries, a leveling curve with rewards, custom banners and 35 editable menus.
| Base command | /clan |
| Aliases | /aquaclan, /aqclan, /aqc |
| Minecraft | 1.16+ |
| Folia | Supported |
| Storage | SQLite, MySQL, MariaDB or JSON |
| Soft-depend | PlaceholderAPI, Vault |
| Download | SpigotMC |
Ranks
| Rank | Can |
|---|---|
LEADER | Everything, including disband and transfer |
CO_LEADER | Manage members, homes and relations |
MODERATOR | Whatever the leader grants it |
MEMBER | Use the clan, chat, bank and homes |
What each rank can do is not fixed. /clan role set toggles individual permissions per rank, so a
MODERATOR can be anything from a glorified member to almost a co leader.
/clan promote and /clan demote move a player between them. /clan transfer hands leadership
over.
Points and levels
Points come from combat and raise the clan level. Each level can grant extra homes, member slots and allies, and those benefits stack.
points:
per-kill: 10
per-death: 0
rival-kill-bonus: 5
ally-kill-penalty: 15Killing a rival is worth more. Killing an ally costs points.
Files
| File | Holds |
|---|---|
config.yml | Names, limits, economy, invites, chat input |
level.yml | The curve and the reward per level |
webhook.yml | Discord notice on create and disband |
messages.yml | Every string |
menus/*.yml | 35 menus, one file each |
Almost everything is reachable from a menu. /clan opens the main one and /clan short a quick
four button version.