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PluginsAquaBookHistory Menu

History Menu

/aquabook menu lists every entry the player can see. Clicking one opens the book. Layout and sounds are in config.yml, names and lore in messages.yml.

Layout

config.yml
gui: rows: 6 slots: [10, 11, 12, 13, 14, 15, 16, 19, 20, 21, 22, 23, 24, 25, 28, 29, 30, 31, 32, 33, 34] sort: newest glow-unread: true item: read-material: BOOK navigation: previous-slot: 48 previous-material: ARROW close-slot: 49 close-material: BARRIER next-slot: 50 next-material: ARROW sounds: open-book: ITEM_BOOK_PAGE_TURN page: UI_BUTTON_CLICK
KeyDefaultWhat it does
rows6Height of the menu
slots21 slotsWhere the entries go, in order. The amount is how many fit per page
sortnewestnewest puts the most recent entry first, oldest the opposite
glow-unreadtrueUnread entries glow. Ignored on ENCHANTED_BOOK, which glows on its own
item.read-materialBOOKIcon once an entry is read. Empty keeps the icon from the news file
navigationSlot and material of the previous, close and next buttons
sounds.open-bookITEM_BOOK_PAGE_TURNPlayed when a book opens from the menu
sounds.pageUI_BUTTON_CLICKPlayed when the page changes

Items

messages.yml
gui: title: "&8AquaBook | History" state-unread: "&#56FF00New" state-read: "&aRead" state-liked: "&dYou liked this &c❤" state-not-liked: "&8No like yet" item: name: "&#FFEE00&l%title%" lore: - " " - "&#54ADF4Dated: &f%date%" - " " - "&#FF9E08Click to read" read-name: "&7&l%title%" read-lore: - " " - "&#54ADF4Dated: &f%date%" - " " - "&#FF9E08Click to read it again"

name and lore are used while the entry is unread, read-name and read-lore once it is read. An entry with its own lore in its news file uses that instead.

PlaceholderReturns
%title% / %author% / %date% / %id%The entry
%likes% / %views%Its counters
%state%state-unread or state-read
%like-state%state-liked or state-not-liked
messages.yml
navigation: previous: name: "&#54ADF4&lPrevious Page" lore: - "&7Page &f%page%&7/&f%pages%" next: name: "&#54ADF4&lNext Page" lore: - "&7Page &f%page%&7/&f%pages%" close: name: "&#FF2D2D&lClose" lore: - "&7Close the news history."

Entries locked behind a permission never show up for players without it, so each rank sees its own history.

Last updated: October 17, 2026 bySenkexin7ef3dc6